Refactor slave_node application to use Zephyr modules
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7
software/modules/valve/CMakeLists.txt
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7
software/modules/valve/CMakeLists.txt
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cmake_minimum_required(VERSION 3.13.1)
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include($ENV{ZEPHYR_BASE}/cmake/app/boilerplate.cmake NO_POLICY_SCOPE)
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project(valve)
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target_sources(app PRIVATE src/valve.c)
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target_include_directories(app PUBLIC include)
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5
software/modules/valve/Kconfig
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5
software/modules/valve/Kconfig
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config VALVE
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bool "Enable Valve Library"
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default y
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help
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Enable the Valve module.
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23
software/modules/valve/include/valve.h
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23
software/modules/valve/include/valve.h
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#ifndef VALVE_H
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#define VALVE_H
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#include <stdint.h>
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enum valve_state { VALVE_STATE_CLOSED, VALVE_STATE_OPEN };
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enum valve_movement { VALVE_MOVEMENT_IDLE, VALVE_MOVEMENT_OPENING, VALVE_MOVEMENT_CLOSING, VALVE_MOVEMENT_ERROR };
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void valve_init(void);
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void valve_open(void);
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void valve_close(void);
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void valve_stop(void);
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enum valve_state valve_get_state(void);
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enum valve_movement valve_get_movement(void);
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uint16_t valve_get_motor_current(void);
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void valve_set_max_open_time(uint16_t seconds);
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void valve_set_max_close_time(uint16_t seconds);
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uint16_t valve_get_max_open_time(void);
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uint16_t valve_get_max_close_time(void);
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#endif // VALVE_H
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62
software/modules/valve/src/valve.c
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62
software/modules/valve/src/valve.c
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#include "valve.h"
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#include <zephyr/kernel.h>
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#include <zephyr/settings/settings.h>
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#include <zephyr/logging/log.h>
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LOG_MODULE_REGISTER(valve, LOG_LEVEL_INF);
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static enum valve_state current_state = VALVE_STATE_CLOSED;
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static enum valve_movement current_movement = VALVE_MOVEMENT_IDLE;
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static uint16_t max_opening_time_s = 60;
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static uint16_t max_closing_time_s = 60;
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static struct k_work_delayable valve_work;
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static void valve_work_handler(struct k_work *work)
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{
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if (current_movement == VALVE_MOVEMENT_OPENING) {
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LOG_INF("Virtual valve finished opening");
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} else if (current_movement == VALVE_MOVEMENT_CLOSING) {
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current_state = VALVE_STATE_CLOSED;
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LOG_INF("Virtual valve finished closing");
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}
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current_movement = VALVE_MOVEMENT_IDLE;
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}
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void valve_init(void)
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{
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k_work_init_delayable(&valve_work, valve_work_handler);
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settings_load_one("valve/max_open_time", &max_opening_time_s, sizeof(max_opening_time_s));
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settings_load_one("valve/max_close_time", &max_closing_time_s, sizeof(max_closing_time_s));
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}
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void valve_open(void)
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{
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if (current_state == VALVE_STATE_CLOSED) {
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current_state = VALVE_STATE_OPEN;
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current_movement = VALVE_MOVEMENT_OPENING;
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k_work_schedule(&valve_work, K_SECONDS(max_opening_time_s));
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}
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}
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void valve_close(void)
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{
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if (current_state == VALVE_STATE_OPEN) {
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current_movement = VALVE_MOVEMENT_CLOSING;
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k_work_schedule(&valve_work, K_SECONDS(max_closing_time_s));
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}
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}
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void valve_stop(void)
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{
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k_work_cancel_delayable(&valve_work);
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current_movement = VALVE_MOVEMENT_IDLE;
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}
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enum valve_state valve_get_state(void) { return current_state; }
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enum valve_movement valve_get_movement(void) { return current_movement; }
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uint16_t valve_get_motor_current(void) { return (current_movement != VALVE_MOVEMENT_IDLE) ? 150 : 10; }
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void valve_set_max_open_time(uint16_t seconds) { max_opening_time_s = seconds; settings_save_one("valve/max_open_time", &max_opening_time_s, sizeof(max_opening_time_s)); }
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void valve_set_max_close_time(uint16_t seconds) { max_closing_time_s = seconds; settings_save_one("valve/max_close_time", &max_closing_time_s, sizeof(max_closing_time_s)); }
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uint16_t valve_get_max_open_time(void) { return max_opening_time_s; }
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uint16_t valve_get_max_close_time(void) { return max_closing_time_s; }
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