- Implement virtual valve logic with time-based movement simulation. - The valve state is now set to 'OPEN' immediately when the opening process starts, ensuring a safe and correct state representation. - The state is only set to 'CLOSED' after the closing process has finished. - Add persistence for max opening and closing times. |
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| .. | ||
| boards | ||
| src | ||
| CMakeLists.txt | ||
| prj.conf | ||