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@@ -24,8 +24,9 @@ void game_mgmt_set_state(sys_state_t state)
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sys_state_t game_mgmt_get_state(void) { return current_state; }
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void game_mgmt_set_game_id(uint64_t id) {
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if (current_game_id == id) return;
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current_game_id = id;
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LOG_INF("Game ID updated: %llu", id);
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LOG_INF("Game ID updated: 0x%llx", id);
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}
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uint64_t game_mgmt_get_game_id(void) { return current_game_id; }
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